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Current version: 0.8.5
iOS: 0.8.1+
Android: 0.8.4 (Play/Market version is obsolete!)

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install:mac

Mac OS X

Requirements

You need an original IE game. Use Wine or Crossover to install the original from within Mac OS X or install on a windows partition/computer and copy the data to someplace accessible to GemRB.

The GemRB library requirements (except SDL) are all shipped with supported versions of Mac OS X, however, versions differ and may offer mixed results. SDL is included in the distribution bundle.

Vorbis/Ogg frameworks are used by some optional plugins and are not shipped with either OS X or GemRB distributions, but there are native Mac versions available.

You can probably build for almost any version of Mac OS X if you build yourself using cmake as a Unix binary. Distributions are built for Intel (fat) architecture only and require Mac OS X 10.5+

Buildbot incremental builds are automatically built and uploaded to Sourceforge. There is not currently a stable release version for Mac.

Game Data Installation

Download a release or Buildbot package from Sourceforge and double click the package to launch the installer. From there simply select the location to install the application along with any optional plugins.

On Mac OS X, GemRB data is mostly contained in the application bundle. This means the application is self contained and you can move it from location to location or computer to computer without breaking it.

Modding

Since the game data, including the GemRB override directory, is inside the app bundle, when you need to modify an override file you will need to right click the application and select “Show Package Contents” and navigate to “Contents/Resources/override”.

Known Issues

  • Some odd path holdovers from Linux such as searching ~/.GemRB for a configuration file.
install/mac.txt · Last modified: 2012/08/17 18:45 by brada