This shows you the differences between two versions of the page.
|
developers:lynx [2012/04/09 16:12] lynxlynxlynx |
developers:lynx [2013/05/04 11:06] (current) lynxlynxlynx |
||
|---|---|---|---|
| Line 1: | Line 1: | ||
| - | [[http://forums.gibberlings3.net/index.php?showforum=91|Discussion forums]] \\ | + | [[http://forums.gibberlings3.net/index.php?showforum=91#primary_nav|Discussion forums]] \\ |
| [[:todo]] | [[:todo]] | ||
| - | ** 0.7.1 checklist:** | + | ** 0.8.1 checklist:** |
| - | * iwd2: different types of ac bonus don't stack (users of the same stat), feats: improved evasion+improved turning+precise shot | + | * clear all stashes |
| - | * user-togglable logger choice (-> file) | + | * check if the utf8 patch was handled |
| - | * cleanup | + | * AP_ENEMY (? on sight autopause) is not working - currently only on a bad codepath |
| - | * merge one other guiscript | + | * quickweaponslot fist mess: QuickWeaponHeaders are not always set and even when they are, we currently skip to the quiver slot in Actor::SetEquippedQuickSlot |
| - | * guiopt | + | * make pst roughly completable or iwd2 levelup or both |
| - | * fix up saving | + | * hyperluck |
| - | * fx_select_spell doesn't work (for the 2da case - spell immunity) | + | |
| - | * rules | + | |
| - | * refactor combat to enable detailed info sharing, 3ed support | + | |
| * misc | * misc | ||
| - | * implement a gemrb override override for weidu | + | * dead actors should be drawn before containers, the rest after |
| - | * reset the bored timeout of the whole party? | + | * add a post-startup dialog (ok/never show again) with instructions with the path to the log file in case of problems |
| - | * illusions casting true sight become victims on the second round (the protection doesn't extend to children?) | + | * iwd2 cg doesn't ask, learn and memorize spells |
| + | * iwd2: spontaneous casting | ||
| + | * rules | ||
| + | * recheck all saving throw paths and add iwd2 support (at minimum the correct calc, extra logging) | ||
| + | * Use Magic Device Skill: http://www.sorcerers.net/Games/IWD2/info2.php#umd_skill | ||
| + | * fix stash with setmytarget (split LastTarget) | ||
| + | * improve the stub demo dataset, a bunch of dialog-driven puzzles to solve or a simple puzzle game? | ||
| + | * tag the demo now to 'bare' | ||
| + | * before release remove the bundled fonts | ||
| + | * get someone to do a relevant dokuwiki template (default changed in the last release) | ||
| + | * sidebar for {,wannabe} frequently accessed stuff | ||
| + | * platform (version) status | ||
| + | * usual widgets like here: http://arquillian.org/code/ | ||
| + | * fast access to the codebase | ||
| + | * real news page/feed for more than just release notes | ||
| + | * maybe integrate with the NEWS bumps | ||
| + | * cleanup | ||
| + | * merge one other guiscript: GUIMG | ||
| + | * get someone to clean this up and move it to the wiki: http://forums.gibberlings3.net/index.php?showtopic=24499&st=0 | ||
| + | |||
| + | wishlist: leavearea, ttf: search also system freetype paths | ||
| ** 0.XX checklist:** | ** 0.XX checklist:** | ||
| - | * misc | ||
| * merge sensible dingux stuff | * merge sensible dingux stuff | ||
| - | * pausegame world map, inventory item info/stacking, guirec, etc | + | * pausegame world map (tob also has a config option), inventory item info/stacking, guirec, etc |
| - | * racial boni / generic stat vs. effect application mechanism | + | * racial boni / generic stat vs. effect application mechanism (check what we do with iwd2:races.2da) |
| - | * make clskills and classes have the same columns between all the games | + | * add config cancellation (now we immediately apply the changes) |
| + | * cleanup | ||
| + | * merge one other guiscript: GUIPR | ||
| wishlist: | wishlist: | ||
| - | * [[http://forums.gibberlings3.net/index.php?showtopic=22143|merge chinese support patchset]] | ||
| * merge sensible dhewg stuff | * merge sensible dhewg stuff | ||