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# ideally, but does not work on sourceforge (does elsewhere); even http proxies don't help rss> 1 author 30m sidebar for frequently accessed stuff


This is an old revision of the document!

Stuff in bold is game breaking, but workaroundable.

Not everything is noted here, also see todo.


umber hulks change color sometimes for a few frames

[CharAnimations]: Couldn't create animationfactory: mskta4e

[CharAnimations]: Couldn't create animationfactory: udrz1a2e

some elemental animation frames are all pixelatedly ugly. Probably a similar palette issue as with dragons

[CharAnimations]: Couldn't load animation: meaeg26, cycle 56


sleeping galvena's guards stand and are interactable, but correctly not hostile. RECHECK, was probably fixed

Edwin's Docks entrance shows that we should toggle more tiles for night door open/close state, not just the door ones (or we're just doing something wrong there atm)

Watcher's keep

  • Level 1
    • ooze mephit from lvl1 wk casts stinking cloud: projectiles are not colored (pitch black)
    • spellhaunt in wk1 also drains potions - is that as expected? RESEARCH
    • wk1 statues are dropping their rings (what flags do they have set?) on death
    • ammo belt shows that stores should have amount subwindows or special logic for bulk moves out

Mod run

nalia taking too long to exit the cc can make her think you're meeting her for the second time - infront of the keep RECHECK

ar0512 has two big semitransparent blue rects over the holy water

enemy scripts sometimes erroneusly reset the target: when meeting the druid group battling trolls, the trolls stop attacking them by retargetting on the party.

no sahuagin in the sahuagin room of the planar sphere nor golems in the topmost room (ar0411, script looks irrelevant); storywise it doesn't seem like a random spawn issue (RECHECK WITH VANILLA, MIGHT BE IR RELATED; or dialog related - the knights attacked immediately [which was a bug; now fixed])

developers/bugs/soa_playthrough_bugs.1420153769.txt.gz · Last modified: 2015/01/01 23:09 by lightkey