This shows you the differences between two versions of the page.
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developers:bugs:badspells [2012/05/16 19:55] lynxlynxlynx [General notes] |
developers:bugs:badspells [2013/01/08 07:54] (current) chilvence [Torment] |
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| * recheck infravision in a night area | * recheck infravision in a night area | ||
| * spooking a friendly summon has no panic effect (only the string is displayed) | * spooking a friendly summon has no panic effect (only the string is displayed) | ||
| - | * hold spells and dominations have the on-succesful-hit animations displayed at the feet instead of over the head | + | * hold spells and dominations have the on-succesful-hit animations displayed <del>at the feet instead of</del> over the head (most easily checked with mindflayers) |
| + | * this was partly fixed, but the vertical offset is not perfect - need to figure out where to get appropriate data | ||
| * check if wizard eye really forwards gaze attacks | * check if wizard eye really forwards gaze attacks | ||
| * (Minor) Globe of Invulneribility, otiluke's resilient sphere don't display the globe | * (Minor) Globe of Invulneribility, otiluke's resilient sphere don't display the globe | ||
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| * cone of cold applies the damage immediately, not when the drawn projectiles hit | * cone of cold applies the damage immediately, not when the drawn projectiles hit | ||
| * you can cast spells and move around in the negotiation phase when summoning elementals. IE_CASTERHOLD is not checked in enough places. gemrb/core/Map.cpp:641 looks bad, since casterhold supposedly doesn't disable scripts. | * you can cast spells and move around in the negotiation phase when summoning elementals. IE_CASTERHOLD is not checked in enough places. gemrb/core/Map.cpp:641 looks bad, since casterhold supposedly doesn't disable scripts. | ||
| - | * //pierce shield and pierce magic don't show any "magic resistance lowered by X%". The opcode does not, lower resistance does it manually. // RECHECK did the original show them? | ||
| * tenser's tranformation also disables innates (has the effects). We do not differentiate non-spell/magic innates yet (could be just a prefix thing: spin vs spcl). | * tenser's tranformation also disables innates (has the effects). We do not differentiate non-spell/magic innates yet (could be just a prefix thing: spin vs spcl). | ||
| * Spell Trigger had bad targetting - forces it on the caster | * Spell Trigger had bad targetting - forces it on the caster | ||
| * //contingency doesn't show a portrait icon// RECHECK or did just triggers/sequencers? | * //contingency doesn't show a portrait icon// RECHECK or did just triggers/sequencers? | ||
| - | * fx_maze is unimplemented | + | * <del>fx_maze is unimplemented</del> RECHECK |
| * spell deflection doesn't work: tested by throwing magic missiles at myself | * spell deflection doesn't work: tested by throwing magic missiles at myself | ||
| * Protection From Magical Weapons can be cast if you have an active mantle | * Protection From Magical Weapons can be cast if you have an active mantle | ||
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| * //polymorphing innates don't go away after use and can be regenerated with sleeping// RECHECK, fresh actor needed | * //polymorphing innates don't go away after use and can be regenerated with sleeping// RECHECK, fresh actor needed | ||
| * polymorphed creatures are almost unanimated (due to the animation switching back and forth?) and don't seem able to attack | * polymorphed creatures are almost unanimated (due to the animation switching back and forth?) and don't seem able to attack | ||
| - | * imprisonment has no effect besides the icon (state not implemented) | + | * <del>imprisonment has no effect besides the icon (state not implemented) |
| + | </del> recheck | ||
| WISH: | WISH: | ||
| * miscast magic, restoration (wishpower14) have a bad projectile (not affecting everyone they should) | * miscast magic, restoration (wishpower14) have a bad projectile (not affecting everyone they should) | ||
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| * Soul eater RECHECK if it should damage the caster (it does now) or if it can be cast at a point (now centered on the caster wherever you click) | * Soul eater RECHECK if it should damage the caster (it does now) or if it can be cast at a point (now centered on the caster wherever you click) | ||
| * Summon pomab (bad script interaction) | * Summon pomab (bad script interaction) | ||
| + | |||
| + | ====== Torment ====== | ||
| + | |||
| + | [[:pst_spells|Torment spells are in a seperate page]] | ||
| + | |||
| ====== General notes ====== | ====== General notes ====== | ||
| * cloudkill and stinking cloud don't draw any child projectiles | * cloudkill and stinking cloud don't draw any child projectiles | ||
| + | * Lightning - no bouncing projectile + check bg1 if it has one at all. | ||